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The idea is that you are a space fighter who has been hit by enemy fire and your thrusters and controls are damaged (hence only having 2 keys) and this is your final stand.

d & k rotate your ship
pressing both fires lasers
holding in both charges your lasers to do more damage but becareful because if you hold them in too long your ship nukes, causing massive amounts of damage.

This was my entry in MakeGamesSA competition D : Two Buttons (are more than enough!)

Make a game that only uses 2 (Two) buttons.

I only heard about it very late into the challenge and didnt quite finish the game part of it.
Super big thanks to Wicus Lab for designing the GUI and SFX

Script Repository